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Plattformen:
MMOG
Release:
MMOG: 05. Februar 2010
Status:
Released
Publisher:
Perfect World Entertainment
Entwickler:
Cryptic Studios
Genre:
Onlinespiel
USK:
Alle Altersstufen
Offizielle Seite:
sto.de.perfectworld.eu
Fanseite:
keine Angabe

DISKUSSIONEN zum SPIEL

Test
Der Weltraum, endliche Weiten 17
Neuste: 06.02.2012 14:14
Special
Logbuch des Captains: Ein Jahr im Schuhkarton 18
Neuste: 08.03.2011 09:44
Interview
"Star Wars: The Old Republic ist keine Konkurrenz" 13
Neuste: 01.04.2010 03:32
Special
Das PvP-System und die Klingonenfraktion im Fokus 14
Neuste: 09.02.2010 19:07
Special
Die Charakterentwicklung im Fokus 6
Neuste: 01.02.2010 04:53
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Anja 'Lucille' Gellesch | 02.12.2009, 12:29 Uhr

Star Trek Online - Interview
Interview mit dem Executive Producer

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Onlinewelten: Talking about end content: could you give us more details about the genesis system (random generator). How does it work and where do you deploy it?

Craig Zinkievich: Our exploration content is throughout the game, as well as the endgame.

Anytime the player feels like it – they can travel to the edge of known space, or enter a star cluster to be taken to a Genesis location. These maps are procedurally and algorithmically created to allow us to build the thousands and thousands of worlds that you need to have to “Boldy go where no one has gone before.”

Onlinewelten: Is it possible to have more than one ship, that we can specialize our ships for PvE and PvP for example? If yes, can we switch any time between them?

Craig Zinkievich: Yes, you can own multiple ships and switch between them. You switch between them at star bases by talking to an NPC. You can’t just press a button in space and magically appear in another ship, but you do have the option of changing what you’re flying.

Onlinewelten: What are your plans for the european release? Will the localized versions release at the same time as the english version? And do we european players get a pre-order offer or a Collector's Edition?

Craig Zinkievich: STO will be delivered in English, French and German at launch and we are working toward a simultaneous release in North America and the EU, but there may be a couple days difference due to the way EU distribution and North American distribution practices differ. The US loves Tuesdays, apparently.

Certainly, we're also working toward offering pre-orders and the Collector's Edition for our EU players. We offered pre-order incentives to the EU for Champions and would have offered a collector's edition if one existed.

Als Captain steuer ihr euer eigenes Schiff in die Schlacht.

Onlinewelten: Will the pricing for the game and subscription be the same as for Champions Online (including a lifetime subscription)? This question leads us to microtransaction as well. What items and services will you offer in the Cryptic Shop for Star Trek Online. Is it possible to earn the points for the Shop in game too?

Craig Zinkievich: We are still working how subscriptions will work and hope to be able to share this with you over the coming weeks. For now, nothing is set in stone.

Onlinewelten: Final question: Everybody should try Star Trek Online next year because…?

Craig Zinkievich: The latest Star Trek movie that was released in 2009 focused heavily on the relationship between Kirk and Spock. What I am personally really excited about is the Bridge Officer system in game that will really appeal to new fans. Being able to fully tailor, level up, gear and play with your bridge officers is something that we are really excited about introducing. Also by setting the game in the near future, Star Trek fans will be familiar with the setting, but as so much has happened in the 30 years that have passed since Nemesis they need to learn what is going on and will ultimately feel as though they are the captain of a new series.

Onlinewelten: Thank you very much for your time and the interview!

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Interview mit dem Executive Producer Kommentare (3)

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tricon

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Friendinvite

03.12.2009, 12:10 Uhr

Ich fürchte eher, das wen ST:O auch nichts wird und auch nur nach 2-3 Monaten die gleichen Zahlen wie CO erreicht, das es passieren kann, das Atari den Stecker zieht.

Die open beta wird sehr interessant werden. Auch in Hinblick darauf, wieviel man in der beta sehen kann. Es gab bei CO auch Einschränkungen, wie kein Zugang zu Monster Insel/Lemuria.......

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lolnoob

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Friendinvite

03.12.2009, 08:37 Uhr

Zitat:
Dass die sich nach dem Champion-Debakel trauen eine Open Beta zu starten

Why Debakel? Das es kein WoW Killer wird war eh klar, aber es hat eine soliede,freundliche Fanbase.

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denda

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Friendinvite

02.12.2009, 20:14 Uhr

Dass die sich nach dem Champion-Debakel trauen eine Open Beta zu starten ...
naja, wenn sie so davon begeistert sind, ist das eher ein gutes Zeichen.

Theoretisch gesehen klingt vieles sehr gut.

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