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Plattformen:
MMOG
Release:
MMOG: 05. Februar 2010
Status:
Released
Publisher:
Namco Bandai
Entwickler:
Cryptic Studios
Genre:
Onlinespiel
USK:
Alle Altersstufen
Offizielle Seite:
startrekonline.com
Fanseite:
sto.onlinewelten.com

DISKUSSIONEN zum SPIEL

Test
Der Weltraum, endliche Weiten 17
Neuste: 06.02.2012 14:14
Special
Logbuch des Captains: Ein Jahr im Schuhkarton 18
Neuste: 08.03.2011 09:44
Interview
"Star Wars: The Old Republic ist keine Konkurrenz" 13
Neuste: 01.04.2010 03:32
Special
Das PvP-System und die Klingonenfraktion im Fokus 14
Neuste: 09.02.2010 19:07
Special
Die Charakterentwicklung im Fokus 6
Neuste: 01.02.2010 04:53
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Anja 'Lucille' Gellesch | 02.12.2009, 12:29 Uhr

Star Trek Online - Interview
Interview mit dem Executive Producer

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Onlinewelten: Hello Craig, thank you for your time. Could you introduce yourself to our readers please?

Craig Zinkievich: Hello Onlinewelten readers, I’m Craig Zinkievich, the executive producer at Cryptic Studios for Star Trek Online. I am looking forward to telling you about our plans for our MMO Star Trek Online that will be released in Germany next February.

Onlinewelten: The Closed Beta for Star Trek Online started. How many testers did you invite in the first wave and how is the tester's feedback so far?

Craig Zinkievich: Throughout development we’ve been playing the game: first as a team, then other members of Cryptic Studios, now into closed Beta with our community. I think the best feedback we’ve gotten isn’t suggestions for new game systems, but the little tweaks that make the whole game more accessible and easy to get into. As developers, we spend so much time with the game and, although we can get complex systems implemented, can sometimes overlook the simplest things. “Why can’t I double click that? I didn’t notice that UI indicator at all? I didn’t understand where to go next.” Those are the types of comments that end up being very valuable to us.

Overall I’m really happy with the quality of the feedback so far.

Craig Zinkievich, der Executive Producer für Star Trek Online.

Onlinewelten: Can you tell us more about your beta plans? What content and elements do you test first. And when and in how many waves will you invite more testers?

Craig Zinkievich: Yes we just started the closed beta for Star Trek Online and are currently expanding this by inviting new players into experience the game. We hope to go into open beta early next year and then we will go where no game has boldly gone before when we launch in Europe of February 5th. We will be announcing more details on these plans before the end of 2009.

Onlinewelten: The last "Ask Cryptic" editions gave us a lot of information about space combat, ship customization, player progression and so on. But what's about Crafting? Are you able to reveal some first details about Crafting and the Economy in Star Trek Online? Is it comparable to Champions Online or different?

Craig Zinkievich: There are two forms of crafting in STO, but they are a little less traditional. Throughout the game you are crafting Bridge Officers. You will acquire new Bridge Officers, skill them up, and train them in new skills. You can train them in several ways, including training skill, finding other Bridge Officers to train them, or acquiring data resources to train them at planet Memory Alpha. You can then trade Bridge Officers to other players, or transfer them back to Starfleet for reputation.

There is also a harvesting feature in STO where you collect a number of different resources throughout the universe (both in space and on planet surfaces). These resources can be used to unlock special recipes for new items at Memory Alpha.

“To boldly go where no man has gone before”

Onlinewelten: A lot of people are eager to play a Klingon character and want to fight for the Klingon Empire. When and how we can join the Klingon faction? And how will PvP generally work in Star Trek Online?

Craig Zinkievich: Shortly after the tutorial, you’ll be able to unlock a Klingon character slot. The Klingon faction is heavily PvP focused, so we wanted to make PvP a compelling activity for both sides of the war. Most PvP takes place in the War Front, which is the borderland area between Federation and Klingon space. We plan on having contested objectives within some of these areas, as well as multi-group PvP content. We really want to provide a broad PvP experience for players.

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Interview mit dem Executive Producer Kommentare (3)

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tricon

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Friendinvite

03.12.2009, 12:10 Uhr

Ich fürchte eher, das wen ST:O auch nichts wird und auch nur nach 2-3 Monaten die gleichen Zahlen wie CO erreicht, das es passieren kann, das Atari den Stecker zieht.

Die open beta wird sehr interessant werden. Auch in Hinblick darauf, wieviel man in der beta sehen kann. Es gab bei CO auch Einschränkungen, wie kein Zugang zu Monster Insel/Lemuria.......

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lolnoob

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Friendinvite

03.12.2009, 08:37 Uhr

Zitat:
Dass die sich nach dem Champion-Debakel trauen eine Open Beta zu starten

Why Debakel? Das es kein WoW Killer wird war eh klar, aber es hat eine soliede,freundliche Fanbase.

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denda

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Friendinvite

02.12.2009, 20:14 Uhr

Dass die sich nach dem Champion-Debakel trauen eine Open Beta zu starten ...
naja, wenn sie so davon begeistert sind, ist das eher ein gutes Zeichen.

Theoretisch gesehen klingt vieles sehr gut.

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