Die englischsprachige Webseite Ten Ton Hammer hat aktuell ein
Interview mit Mark Tucker, Lead Designer zum free-to-play MMOG
Dungeon Runners, veröffentlicht. Man widmet sich im Gespräch insbesondere dem Thema Herstellung und Einbindung neuer Waffen, Rüstungen und Schmuckstücke. Hier ein Auszug aus dem Interview:
Ten Ton Hammer: When do you typically put new weapons and armor into the game? How many do you usually introduce at a time?
Mark: We typically put new items in every build of the game that we introduce. In our latest build that's coming up we have two new Fighter-oriented armor sets going in and there are a bunch of new rifles - eight I believe - for the Ranger class.
It really varies from one build to the next, and it really depends on the areas of the game we've been focusing on. For example, Chunk #2 didn't really have any new items to speak of, because we were really focused on major features. It's really just a crap-shoot I guess. *laughs*
We used to have such a small design team, and now we're finally getting big enough to include more items and content in every build we do from here on out.
Mehr Informationen zum Spiel erhaltet Ihr in unserem aktuellen Review.