Guild Wars 2
ArenaNet im Interview - Teil 2
Eric Flannum: While we see the minions of the other dragons, the initial release of Guild Wars 2 will focus on Zhaitan as the primary enemy.
Onlinewelten: Is there some kind of hierarchy among the dragons? Eye of the North gave the impression that Primordus was the boss.
Ree Soesbee: There is no hierarchy. Primordus is the boss of Primordus’s servants, whom we saw in Guild Wars: Eye of the North as the destroyers. Primordus was also the first dragon to ‘awaken’ in the world, although the actions of the player characters in that chronicle pushed back his actual rise for several generations. The other dragons, including Zhaitan and Jormag, are independent entities, powerful and inscrutable like forces of nature – and completely uncontrollable, even by one another.
Onlinewelten: Do you plan to open Cantha and Elona from the beginning, or are you saving these zones for possible future add-ons?
Eric Flannum: Cantha and Elona will not be explorable in the initial release of Guild Wars 2. However, I think it is safe to assume that we will be hearing more from both Cantha and Elona in the future.

Onlinewelten: Other MMOs have a rather strict separation between different factions. How will GW2 handle this issue? Is it possible for a sylvari to play with a charr?
Eric Flannum: It is totally possible for any race to play with any other race. One of the primary design philosophies behind Guild Wars 2 is accessibility. We made the decision early on not to have factions that restricted which races could play with each other, so that two friends could always be assured of being able to play with each other no matter which races they wanted to play.

Onlinewelten: The trailer demonstrated a day and night cycle. Will it have a 24 hour rhythm?
Eric Flannum: Day and night in Guild Wars 2 will not run on a 24-hour cycle. Many things, including events, cue off of the day and night cycle and we didn’t want a player to only be able to see certain events when they played and to never see others.
Onlinewelten: Do you plan to include weather effects?
Eric Flannum: Yes, we will definitely have weather effects. One of our goals is to make the world feel very interactive and alive. Weather will certainly play a part in that.




















Hellraiser
07.11.2009, 19:24 Uhr
Ich freu mich drauf
Tyb3R
11.10.2009, 17:14 Uhr
Es lässt sich glaube ich darüber streiten, ob das ein "richtiger" Itemshop ist. Solange man dort nur seinen Charnamen ändern usw. kann, ist das für mich kein Itemshop.
PinkohnePlan
11.10.2009, 16:13 Uhr
ctkoy
10.10.2009, 10:09 Uhr
ctkoy
10.10.2009, 10:06 Uhr
Falls du es nicht gemerkt hast gibt es schon Item Shop seit dem 1. Guild Wars. Ich nehme an dass in dem 2. sowas ähnliches oder was ganz neues sein wird. Ausserdem verkaufen sie die Spiele für (ca.) 40 € wie die Vorgänger und da die Serie viele Fans hat werden es bestimmt viele kaufen. Von daher können sie es sich leicht leisten neue Addons zu machen und gleichzeitig vom Gewinn zu profetieren. Ich finde ArenaNET einfach nett weil sie zuerst an Spieler denken und nicht an ihre Geldbeutel. Echt selten heutzutage. Ich weiss nur 1 ich werde seit dem 1. Tag dabei sein :)
Driman
10.10.2009, 08:25 Uhr
opaser
10.10.2009, 00:01 Uhr
inerhalb von 250jahren kann viel passieren andererseit wird sich nicht gleich dass gnaze weltbild ändern.
Guildmaster89
09.10.2009, 20:32 Uhr